Case 12 · Inclusive Cycling · 2022

Parents who own bikes still drive their kids to kindergarten. The barriers were motivational, not infrastructural — design a service that makes them want to.

Role
Service Designer
Scope
Service design
Framework
Double Diamond
Outcome
Cycling game concept
Team
Academic project

↓ Scroll — the work

§ 02Service-design artifacts · Double Diamond

Outcomes

8

Parents interviewed

from the target city area

4

Root-cause insights

motivation, not skill or bike access

1

Service concept

game-layer for daily rides

01 — Overview

As a service designer on this project, the role was to help the municipality achieve smart mobility and tackle the challenge of transporting children to kindergarten in a sustainable and inclusive manner. The project targets families with 5–6 year old children, focusing on the real motivational and behavioural barriers preventing daily cycling — rather than assumed barriers like skill or bike availability.

"Promote cycling among families with young kids and achieve smart, clean, and inclusive mobility options for the city."

🎯 Project Objectives

01

Promote sustainable transportation over less eco-friendly options

02

Encourage families with young kids to choose cycling for kindergarten transport

03

Educate kids on traffic regulations, independence, and cycling safety

04

Motivate kids and parents to incorporate physical activity into daily routines

05

Foster a culture of environmentally conscious and cooperative traffic behaviour

06

Explore new ways to ensure safe transport for kids, including in winter months

02 — Design Process

Double Diamond Framework

The project followed the four phases of the Double Diamond — Discover, Define, Develop, Deliver — to move from broad research to a focused, validated concept.

🔍

Discover

Divergent

Broad research to understand the problem space

Stakeholder MapSecondary ResearchInterviewsPersonasJourney MapService BlueprintBMC
🎯

Define

Convergent

Synthesise findings and focus on root causes

Insight SynthesisProblem FramingFocus: Motivation
💡

Develop

Divergent

Generate and filter solution ideas

BrainstormingAffinity MappingIdeation Canvas
🚀

Deliver

Convergent

Prototype, test, and finalise the concept

StoryboardsService BlueprintBMCCycling Game Concept

03 — Research Methods

8 Methods Across the Process

Discover

🗺️

Stakeholder Map

Identified all individuals affected by or able to influence the service and grouped them by level of involvement.

Discover

📚

Secondary Research

Explored existing published data on children's cycling safety, skills, and travel behaviour; defined research questions via Google Scholar.

Discover

🎙️

User Interviews

Interviewed parents of 5–6 year old children to gather understanding of context, opinions, experiences, needs, pains, and gains; 8 parents from the targeted city.

Discover

👤

Personas

Created four reliable and realistic representations of key user segments to make design assumptions explicit.

Discover

🗺️

Customer Journey Map

Visualised typical parent and child journeys in two scenarios to identify pain points, emotions, and opportunities.

Discover & Deliver

📋

Service Blueprint

Full end-to-end blueprint showing customer actions, supporting stakeholders, backstage processes, and line of visibility.

Develop

💬

Brainstorming

Group sessions to quickly generate ideas for solving cycling issues and increasing bicycle use for kindergarten transportation.

Develop

🗂️

Affinity Mapping

Sorted and clustered solution ideas into meaningful groups to surface the most promising directions.

Deliver

🎨

Storyboards

Illustrated sequences of events to visualise and prototype the Cycling Game concept; quick to produce and test.

Discover & Deliver

📊

Business Model Canvas

Used to validate whether the concept creates value for all stakeholder groups and identify key partnerships needed.

04 — Key Research Insights

What I Actually Found

The research phase revealed important insights — and demolished several early assumptions. The real barriers were not what I expected.

01
Key Finding

Skills and bike access aren't the barrier

In all interviewed families, 5–6 year old children already owned a bike and already had cycling skills. Cycling courses or shared bicycle schemes would likely have little impact.

02
Barrier Identified

Weather reduces cycling but isn't the root cause

Bad weather was cited as a barrier. Better lighting and improved cycle roads could help. City should consider LED upgrades, anti-slippery tools, and bike lamps for children.

03
Infrastructure

Distance to daycare is too far for many families

Optimal cycling distance for 5–6 year olds is 500m–1km (max 2km). Recommendation: city should review daycare allocation regulations to factor in cycling distance.

04
→ Solution Direction

Motivation and community are the missing ingredients

Parents value time predictability — cycling with small kids is unpredictable. Key levers: child's own motivation, daily habits, community feeling at daycare.

05 — Design Work Artifacts

Research & Design Deliverables

Seven structured artifacts produced across the Double Diamond process.

Four personas representing key user groups — working parents, active families, cautious parents, and the cycling child — created from qualitative interview data.

👩‍💼

The Busy Working Parent

PRIMARY PERSONA

Time-pressuredValues predictabilityEco-conscious
"I want to cycle with my child but mornings are so unpredictable — I just can't risk being late for work."
🚴‍♂️

The Active Family Parent

SECONDARY PERSONA

Health-focusedRegular cyclistDistance barrier
"We love cycling as a family but the daycare is just too far for my 5-year-old to manage every day."
👩‍👧

The Safety-Conscious Parent

SECONDARY PERSONA

Safety-firstWorried about trafficNeeds reassurance
"I would cycle with her but I'm worried about the road — there are no proper cycle paths near our home."
🧒🚲

The Curious Child

CHILD PERSONA (age 5–6)

Knows how to cycleWants to be independentMotivated by games
"I want to cycle to school like the big kids! Can we go tomorrow?"

06 — Solution Concept

The Win-Win Cycling Game

After ideation and testing, I selected the Cycling Game as the activation concept. The concept is built on the core insight that the key levers are children's intrinsic motivation and community feeling — not skills, equipment, or infrastructure alone.

🏆

Group-based challenge system

Children placed in small teams. Each day they cycle, the team earns points. Weekly group rewards build collective motivation.

📊

Visual tracking board at daycare

A physical game board at the daycare entrance makes progress visible to children, parents, and staff daily.

🌍

City-level data for planning

Cycling data from the game is shared with the municipality, supporting evidence-based cycling infrastructure investment.

🔄

Low-resource, high-impact

Requires minimal city investment — primarily daycare staff engagement — making it scalable across multiple centres.

🚲

Win-Win Cycling Game

Gamified daily cycling tracker that builds community at daycare and motivates children intrinsically.

👦 Children👩‍👦 Parents🏫 Daycare🏙️ City

07 — Reflection

What I Learned

01

Start from root causes, not symptoms — the most valuable insight was discovering what was NOT the barrier.

02

Narrowing focus accelerates progress — a tighter focus on 5–6 year olds helped me move faster and produce more relevant insights.

03

Double Diamond works naturally — I found the four phases intuitive; the structured rhythm prevented premature solutioning.

04

User age complexity — a key challenge was deciding whose behavioural change to prioritise: parents and children have fundamentally different motivations.

05

Geographic distance limited interview reach — despite being outside the targeted city, I interviewed 8 parents from the target area.

06

Community feeling is an underrated design lever — the concept that resonated most with both children and parents was social, not statistical.

Commissioner's Targets

Significant increase in the number of children and families cycling
Increased acceptance of sustainable transport modes
Improved perception of cycling safety
Improved biking skills and independence of target groups

The project uncovered key factors of motivation and demotivation for cycling related to daily transportation to kindergarten. By starting from root causes — elaborating motivation and community — the city can reach sustainable increases in cycling and acceptance of sustainable transport.

© 2026 Mohammad Remans. All rights reserved.